A new install met every pipeline in play: in Hyrule Field one 600-frame stretch of a first visit had 1,769 draws wait 461 ms in all for pipelines, the longest frame 88 ms. The boot now reads seed-pipeline-keys.bin, the release's list, as recorded pipelines after the install's own (keys_open_seed, NX2NAVI_PIPE_SEED, default 1): their pairs go into the vertex output unions and the prewarm builds them as it builds the install's. The preparation builds every listed pipeline (NX2NAVI_PREPARE_PIPELINES now defaults to all), with the unions of the same list, so the first boot of a new install finds them in the caches. The list's mesh pipelines are left out at the boot on a GPU without mesh shaders, as the preparation leaves them out. Nothing of the list goes into pipeline-keys.bin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>