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A setting read at the start showed "after restart" under its value always. The values the game started with are now kept (cfg.c start_values), a row shows the note only while its value differs from them, and the Restart button counts the settings that wait, the upscaler, frame generation and HDR among them. A value the environment sets never waits. --probe-cfg checks the count. From pull request #377 by mooki000. Three conflicts in the menu resolved against the frame generation rows that came in since: the upscaling row keeps its description by what can load, and the frame generation restart test knows both ways NVIDIA's runs. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
36 KiB
36 KiB