Files
NX2navi/runtime/resolution.c
chrg6 a8639f1cb6 Keep the scene and the picture inside the shipped render-target heap when the grown heap table is not served.
The scene's share followed the settings alone. When the grown table could not be built or written (a table in a form
that is not rewritten, as a mod's may be, or a profile folder that cannot be written), the game kept the shipped heap
and the scene still went to the whole picture inside it, which is the crash the growth was made for.

The start now asks for the table before the first present and looks at the answer: without the grown table the scene
is three quarters of the picture at most and the picture stays the game's own 2560x1440, with a log line that says so.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-12 22:09:37 -05:00

24 KiB