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Turn the replay workers on by default: three of them record a frame's large draw groups beside the submitting thread.
On an RX 7900 XT with a Ryzen 7 5800X3D, Hyrule Field standing went from 41.2 to 50.4 fps in one batch, and the pictures matched those with the workers off there and in Kokiri Forest, Kakariko, Goron City, a graveyard house and Gerudo Valley. replay_workers = 0 in nx2navi.ini turns them off. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -249,7 +249,7 @@ static const CfgMeta metas[] = {
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{"COOP_ACCEPT", "ask", NULL, LIVE},
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// Advanced: scheduling
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{"ASYNC_PREEMPT", "1", "0|1|2", RESTART}, {"REPLAY_ASYNC", "0", "0|1", RESTART},
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{"REPLAY_WORKERS", "0", "0..16", RESTART}, {"REPLAY_PIPE", "0", "0..4", RESTART},
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{"REPLAY_WORKERS", "3", "0..16", RESTART}, {"REPLAY_PIPE", "0", "0..4", RESTART},
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{"FREE_CORES", "0", "0|1", RESTART}, {"TIMER_1MS", "1", "0|1", RESTART},
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// dynamic resolution (dynres.c): the scene follows the GPU time toward DYN_RES_TARGET milliseconds
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{"DYN_RES", "0", "0|1", LIVE}, {"DYN_RES_TARGET", "16.7", "1..100", LIVE}, {"DYN_RES_STEP", "45", "8..600", LIVE},
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@@ -1760,7 +1760,10 @@ static void op_one(VkExec *ex, const op_hdr *h) {
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}
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}
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// ---- replay workers (NX2NAVI_REPLAY_WORKERS, default 0: the replay records every op on the submitting thread)
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// ---- replay workers (NX2NAVI_REPLAY_WORKERS, default 3; 0: the replay records every op on the submitting thread)
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// Default 3: on an RX 7900 XT with a Ryzen 7 5800X3D, Hyrule Field standing went from 41.2 to 50.4 fps (2026-11-12, one
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// batch), with the same pictures there and in Kokiri Forest, Kakariko, Goron City, a graveyard house and Gerudo
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// Valley; 5 or 7 workers measured the same as 3.
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// A submission's draws come in runs between ops that have to stay in the replay's order on its own thread (dispatches,
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// copies, texture and buffer clears, events, the game's barriers, calls). Hyrule Field, standing (NX2NAVI_REPLAY_RUNS,
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// 2026-11-11): about 3,500 draws a frame in 82 runs, 96% of them in runs of 16 draws or more and 67% in runs of 256 or
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