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62cc3b1312 · Add release 0.12.0, the handover of installed launchers to Triforce: the source of its window, its tests and its notes. · Updated 2026-11-15 00:52:26 -04:00

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1c3fa7df2a · Give Streamline constants and null tags on a frame without inputs while frame generation is on. · Updated 2026-11-14 13:54:08 -04:00

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712568d4fb · Make the release 0.11.0: the release prepared and previewed as 0.10.2 takes this number, with its notes. · Updated 2026-11-14 10:24:25 -04:00

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7432f7375c · Ask for the C runtime heap's summary before play only. · Updated 2026-11-14 09:53:26 -04:00

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5ae55db41c · Keep CPU helper threads on Automatic and Start next frame early on by default in 0.10.1, as in 0.10.0, and give 0.10.1's notes the video memory fix. · Updated 2026-11-13 12:57:11 -04:00

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5190f8e932 · Make the release 0.10.0, with its notes; the notes of the unreleased 0.9.3 are folded into them. · Updated 2026-11-13 10:53:26 -04:00

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26f3dc47ec · Show the low-end GPU mode's settings under its switch in the Game tab, and read them only while the mode is on. · Updated 2026-11-12 14:59:43 -04:00

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f0d0fae13b · Tell FSR 3.1 frame generation of camera cuts, so a generated frame is never blended from two unrelated pictures. · Updated 2026-11-12 13:07:19 -04:00

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ef3466ce4f · Merge main into the 0.9.1 release: the launcher's Mods screen, the anti-aliasing choices beside FSR and DLSS, and the scene's last row and column filled before an upscaler reads it. · Updated 2026-11-12 10:00:37 -04:00

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fbd4067460 · Merge main into the 0.9.0 release; its one commit, the opaque ASTC textures as BC1, is already here as 4c5855ce with the settings list merged. · Updated 2026-11-12 06:58:16 -04:00

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