MacKwnoX
  • Joined on 2026-03-19
MacKwnoX synced commits to refs/tags/v0.10.2-rc1 at MacKwnoX/NX2navi from mirror 2026-11-14 06:59:59 -04:00
MacKwnoX opened issue MacKwnoX/Bike-Tinder#2 2026-11-13 15:47:27 -04:00
Counters at the top are not updating until page refresh.
MacKwnoX synced commits to release-0.10.1 at MacKwnoX/NX2navi from mirror 2026-11-13 13:59:56 -04:00
MacKwnoX synced commits to refs/tags/v0.10.1 at MacKwnoX/NX2navi from mirror 2026-11-13 13:59:56 -04:00
MacKwnoX synced new reference refs/tags/v0.10.1 to MacKwnoX/NX2navi from mirror 2026-11-13 13:59:56 -04:00
MacKwnoX synced commits to main at MacKwnoX/NX2navi from mirror 2026-11-13 13:59:56 -04:00
5ae55db41c Keep CPU helper threads on Automatic and Start next frame early on by default in 0.10.1, as in 0.10.0, and give 0.10.1's notes the video memory fix.
1dbecd464f Hand an overwritten render target's image on after 8 presents while the card is past its pressure share, and free the ones no texture took after 32.
217fb32f6b Let a render target that was drawn over give its image to the next target of its size, so video memory no longer fills up while the camera moves.
a84a3ab12d Make the release 0.10.1: every setting under the Game tab's Testing heading is off by default again, CPU helper threads (replay_workers = 0) and Start next frame early (tail_early = 0) among them.
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MacKwnoX synced new reference release-0.10.1 to MacKwnoX/NX2navi from mirror 2026-11-13 13:59:56 -04:00
MacKwnoX synced new reference release-0.10.0 to MacKwnoX/NX2navi from mirror 2026-11-13 11:49:57 -04:00
MacKwnoX synced commits to refs/tags/v0.10.0 at MacKwnoX/NX2navi from mirror 2026-11-13 11:49:57 -04:00
MacKwnoX synced commits to release-0.10.0 at MacKwnoX/NX2navi from mirror 2026-11-13 11:49:57 -04:00
MacKwnoX synced new reference refs/tags/v0.10.0 to MacKwnoX/NX2navi from mirror 2026-11-13 11:49:57 -04:00
MacKwnoX synced commits to main at MacKwnoX/NX2navi from mirror 2026-11-13 11:49:57 -04:00
5190f8e932 Make the release 0.10.0, with its notes; the notes of the unreleased 0.9.3 are folded into them.
26d26babe5 Bring public main's bug capture on F8 and its removal of the Steam co-op into the 0.10.0 line.
8a99af1080 Give back the graphics pipelines no draw has used in this run while video memory is short: over tex_vram_pressure percent of the budget, the autosave thread takes up to 256 of them out of the table every 5 seconds and destroys them once the GPU is past the submission being recorded; a draw that needs one later builds it again from the pipeline cache. Mesh pipelines, entries building or linking and compute pipelines stay, and the next pass logs the video memory in use before and after. pipe_release = 0 keeps them all.
f5da269add Remove the experimental co-op through Steam.
e4df494048 Turn the early tail on by default (tail_early = 1): the game starts its next frame while the graphics card runs the last one's upscaler and interface, and a frame whose end hands the game anything else runs as before; tail_early = 0 turns it off.
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MacKwnoX synced commits to main at MacKwnoX/NX2navi from mirror 2026-11-13 07:29:57 -04:00
a01910d905 Give the new co-op's switch a name of its own, so an old "coop = 1" turns nothing on.
e60677ed87 Have the launcher put Steam's library file beside the game, so no player fetches it for co-op.
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MacKwnoX synced commits to main at MacKwnoX/NX2navi from mirror 2026-11-13 05:19:57 -04:00
cd2f9f12be Add an experimental co-op through Steam: rooms, invites, names in the world, chat and shared progress.
c84c035939 Remove the co-op of 0.8.0: its runtime layer, relay, menu tab, settings, tests and docs.
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MacKwnoX synced commits to main at MacKwnoX/NX2navi from mirror 2026-11-13 03:09:58 -04:00
d4778b1bb0 Make the Helpers work ahead and Helpers take small jobs rows number sliders again.
cb5965d14e Name the Testing rows of the performance settings in plain words and make two of them switches.
3d61c33b8b Give the other experimental performance settings rows under the Game tab's Testing heading.
86131455ed Hand a group of draws too small to cut to one replay worker, whole, with replay_small.
aec5e72051 Let the game go on while the GPU runs the end of the last frame, with tail_early = 1.
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MacKwnoX synced commits to refs/tags/v0.9.2 at MacKwnoX/NX2navi from mirror 2026-11-12 16:19:58 -04:00
MacKwnoX synced new reference refs/tags/v0.9.2 to MacKwnoX/NX2navi from mirror 2026-11-12 16:19:58 -04:00
MacKwnoX synced commits to release-0.9.2 at MacKwnoX/NX2navi from mirror 2026-11-12 16:19:58 -04:00
26f3dc47ec Show the low-end GPU mode's settings under its switch in the Game tab, and read them only while the mode is on.
857d22fe4f Apply texture and sampler registrations between submissions, in the order the game made them.
16b0b46155 Keep a released texture that shaders still sample out of the idle drops.
e3cf0710c5 Record a draw's own texture binding that got the stand-in, and a sampled pool slot that is not registered.
d2fbaba1c3 Put the low-end GPU mode in the settings menu's Game tab, marked experimental.
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MacKwnoX synced commits to main at MacKwnoX/NX2navi from mirror 2026-11-12 16:19:58 -04:00
a32597bc41 Move the Replay workers row under the Game tab's Testing heading, away from the save rows.
94dd340fee Turn the replay workers off by default again, and set them in the settings menu's Game tab.
26f3dc47ec Show the low-end GPU mode's settings under its switch in the Game tab, and read them only while the mode is on.
857d22fe4f Apply texture and sampler registrations between submissions, in the order the game made them.
16b0b46155 Keep a released texture that shaders still sample out of the idle drops.
Compare 107 commits »