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pad_layout defaults to nintendo: Switch A on the right face button, B bottom, X top, Y left, on an Xbox pad too, where auto had picked the Xbox layout. The settings probe checks every button's position. Menu: the "default" mark follows the Steam Deck profile's values (cfg_default); Left on a value the list does not hold goes to the last entry; the HDR row says "in use: off" when the swapchain is not HDR10; the open state is read again after taking the reset, so a menu opened by F1 while the overlay alone was drawn starts with its focus row; the font atlas is rebuilt only for a scale more than 12% off or one that held for half a second, so dragging the window's edge no longer rebuilds it every frame. A shader that fails to translate keeps its request and code in the shader cache. NX2NAVI_GPA_TWIN=0 turns the guest copy of device address table stores off (diagnosis). The memcpy override no longer prints its first 500 calls. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>