Files
NX2navi/docs
chrg6 a47c6d69de Say in docs/architecture.md which carried translations are translated again after an update.
The review of the carry refusal (a2de7eb7) found that the "Translator updates" bullet still said a shader the new
translator has not translated yet uses the previous one's for the whole session, with no wait at the start or in play.
Since that commit, a previous translation whose texture pool array has the earlier length (32768 entries, the 0.9.2
translator's) is not used: such a shader is translated again, in the boot prewarm when the boot names it, otherwise at
first use, with its draws skipped meanwhile and a compute dispatch waiting for the translation. The bullet now says so,
names gfx_shader.c carry_usable, and says that a program the current translator fails keeps even such a translation
(carry_last). The bullet is rewrapped at 120 columns.

Documentation only; tools/check_content.py passes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 18:41:45 -05:00
..