Patch 0028: when GlobalToStorage finds no base for a global access whose address is a constant buffer load at a
non-constant offset, every table entry that offset can reach becomes a candidate of the multi-target helper ({u64
address, u32 size} entries 16 bytes apart: C to C + 240 for E + C, each constant for phi(constants) << 4), and the
helper uses the one whose range holds the address. Ocarina's NVN2 compute shaders pick c0 storage slots this way;
unresolved compute accesses fell from 445 in 21 shaders to 243 in 17 over a Kokiri boot.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>