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chrg6 63c7d3cb74 Make the frame limit count the frames the game draws, with frame generation on top.
The limit counted the frames on screen, so the game was paced at the limit over frame generation's multiplier: 60 at 4x drew 15 frames a second, and each step up of the multiplier took drawn frames away. Now a limit of 60 at 4x is 60 drawn and 240 shown. Only the display choice still counts the screen's frames, since a frame past the monitor's refresh is never seen, and with no limit set the default is 60 drawn rather than the monitor's rate.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-10 11:48:24 -05:00
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