Files
NX2navi/runtime
chrg6 48ea624389 Bring the stutter map's ini text, the checks in docs/building.md and the released-textures bound line in step with the code.
- nx2navi.ini.example said the stutter map is written every 10 minutes and at exit; since 7b0dbeb1 it is every 5
  minutes of play (stutter_map.c SM_REPORT_NS), at a focus loss in play and at exit, and since 2f640fb8 a run of
  consecutive long frames counts as one hitch with their summed time. The paragraph now says both.
- docs/building.md had no paragraph for tests/freeze_hold_check.py (0e0cfe08), while each other header-alone check has
  one: it now says what a change to runtime/freeze_hold.h or vk_memory.c freeze_pass must pass and what it checks.
- vk_texture.c released_cap_bytes named "a thirty-second of the installed memory" as the source of the bound even when
  plat_mem_info gave no size and the bound fell back to 1024 MiB; that case now reads "the default without the
  installed memory's size".

Text only. check_content passes; freeze_hold_check passes; vk_texture.c compiles with the dev flags and with -Wall
-Wextra with the one warning it had before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-13 18:41:39 -05:00
..
2026-11-07 05:04:38 -05:00
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