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The game held 23.9 to 24.4 GB of commit in three sessions on an RTX 5090 at 3840x2160, flat over the session, on a machine whose commit stood at 66 of 73 GB with it. A machine that cannot give it that much pages, drops textures or loses the device, and its log said nothing about memory until then. mem_start_note reads the system's commit when a game starts and writes one warning line when what is free, plus what the process already holds, is below mem_need_mb (24576 by default, 0 for no warning). The menu has no place for a start-up notice (its only toasts are the co-op page's), so the line is in the log alone. tests/mem_need_check.py checks the rule and, through --probe-memneed, the answer and the warning line with the machine's own commit. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>