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The Screen tab hides Game resolution when the build has no output and scene patch sets, and the resolution code no longer grows the memory pool for it. FSR sharpness now also runs when the game image is shrunk to the window, which is always the case for Ocarina's 2560x1440 picture at 1920x1080, and the overlay drops NX2navi's fixed 3D scene size. A colour profile set in nx2navi.ini now applies without the menu. The Game tab hides the frame limit in builds without frame-rate patch sets and lists the game languages the RomFS ships, adding Polish and Brazilian Portuguese. 5.1 sound is reported to the game's virtual output device. The remap page describes each button as Ocarina's controls screen does, gives each D-pad direction its own description and drops NX2navi's shake row; the keyboard defaults follow Ocarina (Shift dashes on A, Ctrl puts away on B, O and N for the ocarina and Navi, middle mouse resets the camera). docs/controls.md is updated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>