The window asked whether the game runs before the player picked the save, so the game could start during the dialog
or during the backup's copy and mount a save that was half replaced. The import now takes profile/instance.lock as
the game does: a running game refuses it, and a game started in the middle is turned away by its own lock.
Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>