Files
NX2navi/tests/stutter_hitch_check.py

41 lines
1.4 KiB
Python

"""Build and run tests/stutter_hitch_check.c: runtime/stutter_map.c's hitch rule on made-up frame times. A steady
change of pace is no hitch, isolated long frames are, and frames right after an area load count as the load's.
No GPU, no game files, any Python.
Usage: stutter_hitch_check.py
"""
import os
import shutil
import subprocess
import sys
from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
MSYS_BIN = Path(r'C:\msys64\ucrt64\bin')
def compiler():
"""$CC, else MSYS2 UCRT64's clang, else clang on PATH (as tests/diff/common.py picks it, without its Unicorn)."""
if os.environ.get('CC'):
return os.environ['CC']
if os.name == 'nt' and (MSYS_BIN / 'clang.exe').exists():
return str(MSYS_BIN / 'clang.exe')
return shutil.which('clang') or 'clang'
def main():
work = ROOT / 'build' / 'test' / 'stutter_hitch'
work.mkdir(parents=True, exist_ok=True)
exe = work / ('stutter_hitch_check.exe' if os.name == 'nt' else 'stutter_hitch_check')
env = dict(os.environ)
if os.name == 'nt' and MSYS_BIN.exists():
env['PATH'] = str(MSYS_BIN) + os.pathsep + env.get('PATH', '')
subprocess.check_call([compiler(), '-std=gnu11', '-O1', '-Wall', '-Werror', '-I', str(ROOT / 'runtime'),
str(ROOT / 'tests' / 'stutter_hitch_check.c'), '-o', str(exe)], env=env)
return subprocess.run([str(exe)], env=env).returncode
if __name__ == '__main__':
sys.exit(main())