"""Build and run tests/sync_hw_check.c: runtime/vk_sync_hw.h, the newest value each of the replay's timelines may reach and the test that takes a value read above it as a lost device (vk_sync.c "a lost device in the timelines' values"). No GPU, no game files, any Python. Usage: sync_hw_check.py """ import os import shutil import subprocess import sys from pathlib import Path ROOT = Path(__file__).resolve().parents[1] MSYS_BIN = Path(r'C:\msys64\ucrt64\bin') def compiler(): """$CC, else MSYS2 UCRT64's clang, else clang on PATH (as tests/diff/common.py picks it, without its Unicorn).""" if os.environ.get('CC'): return os.environ['CC'] if os.name == 'nt' and (MSYS_BIN / 'clang.exe').exists(): return str(MSYS_BIN / 'clang.exe') return shutil.which('clang') or 'clang' def main(): work = ROOT / 'build' / 'test' / 'sync_hw' work.mkdir(parents=True, exist_ok=True) exe = work / ('sync_hw_check.exe' if os.name == 'nt' else 'sync_hw_check') env = dict(os.environ) if os.name == 'nt' and MSYS_BIN.exists(): env['PATH'] = str(MSYS_BIN) + os.pathsep + env.get('PATH', '') extra = [] if os.name == 'nt' else ['-pthread'] subprocess.check_call([compiler(), '-std=gnu11', '-O1', '-Wall', '-Werror', '-I', str(ROOT / 'runtime'), str(ROOT / 'tests' / 'sync_hw_check.c'), '-o', str(exe), *extra], env=env) return subprocess.run([str(exe)], env=env).returncode if __name__ == '__main__': sys.exit(main())