// NX2NAVI_FLIGHT=1 flight recorder: a ring of the last NX2NAVI_FLIGHT_FRAMES (600) presents, one record each (interval,
// render-thread blocked time per perf kind, event counts, the game's time step) and a 640x360 thumbnail each (gfx_present.c, blitted on the
// GPU by the present thread). A dump goes to
/-f/: events.tsv (the texture events of its
// frames, flight_tex), f.png per thumbnail and frames.tsv, written in that order by a background thread. Triggers: a bug
// capture (F8 while the game window has focus, bugcap.c: its dump goes into the capture's own folder, as flight/), a frame interval over
// NX2NAVI_FLIGHT_SPIKE_MS (100; 0 off; at most one dump per 10 s), NX2NAVI_FLIGHT_AT=[,...] and
// NX2NAVI_FLIGHT_EVERY= (every n-th frame: with n under the ring's length the dumps of a run hold every frame of it
// but the last n), and a one-frame flash (NX2NAVI_FLIGHT_FLASH, 1; at most one dump per 30 s; "The flash trigger"
// below). A dump holds the frames up to FLIGHT_POST presents after the trigger, so the aftermath is in it
// too. tools/flight_view.py reads it.
//
// Records come from perf_present (prof_win.c) on the render thread; the counts are differences of the NX2NAVI_TRACE=perf
// running totals and of vk_exec_frame. Off, the only cost is the flight_on branch in perf_present and vk_backend.c.
#include
#include
#include
#include "cfg.h"
#include "flight.h"
#include "flight_flash.h"
#include "gfx.h"
#include "host.h"
#include "input.h"
#include "part_file.h"
#include "vk.h"
#include "vk_exec.h"
#include "platform/platform.h"
#define FLIGHT_POST 30 // presents recorded after the trigger before the dump starts
#define FLIGHT_SPIKE_GAP_NS 10000000000ull
#define FLIGHT_FLASH_GAP_NS 30000000000ull // a flash dump at most this often
// Record columns after frame, time and interval: blocked time per PERF_* kind (us), then the counts.
enum { C_SUBMITS, C_PASSES, C_DRAWS, C_DRAWS_SEEN, C_CLEARS, C_COPIES, C_DISPATCHES, C_XLATED, C_PERF0, C_N = C_PERF0 + PERF_CNT_N };
static const char *const blocked_names[] = {"pace_ms", "fence_ms", "drain_ms", "pipe_ms", "xlate_ms", "tex_ms", "astc_ms",
"handoff_ms"};
_Static_assert(sizeof blocked_names / sizeof *blocked_names == PERF_N, "blocked_names follows the PERF_* list (host.h)");
static const char *const count_names[C_N] = {
"submits", "passes", "draws", "draws_seen", "clears", "copies", "dispatches", "shaders_xlated",
// PERF_CNT_* order (host.h)
"pipe_bg_used", "draws_skip_pipe", "tex_up", "tex_reup", "draws_skip_shader", "pipe_waited", "oneshot_waited",
"pipe_built", "tex_new", "tex_alias", "wb_done", "wb_skip"};
_Static_assert(PERF_CNT_N == 12, "count_names follows the PERF_CNT_* list");
typedef struct {
uint64_t frame, t_ns;
uint32_t interval_us, blocked_us[PERF_N], n[C_N];
float step_page, step_game; // frame_step_flight: the step in 60 Hz frames on the patch page and in the game
uint64_t guest_presents; // the game's presents so far, which the two steps belong to
} Rec;
// A texture event (flight_tex). seq is the event's index + 1 once it is written, 0 while a writer fills the slot, so
// the copy start_dump takes leaves out a slot that is being written or was reused meanwhile.
typedef struct {
uint64_t seq, frame, addr;
uint32_t kind, format, w, h, layers, flags, detail, us;
} TexEv;
#define TEX_RING (1u << 18) // events kept: 14 MiB; an area load makes a few thousand in one frame
typedef struct {
int n; // records, oldest first
uint64_t trig_frame, trig_interval_us;
const char *why;
char dir[PLAT_PATH_MAX];
TexEv *ev; // the texture events of the records' frames, oldest first
size_t nev;
uint64_t ev_from; // the first frame with all its events kept, when the ring had dropped earlier ones; 0 all
Rec r[];
} DumpJob;
int flight_on;
static int ring_n, thumbs_on;
static Rec *ring;
static uint64_t recorded; // records written so far
static uint64_t spike_ns, t0_ns;
static uint64_t dump_at, trig_frame, trig_interval_us, last_spike_ns;
static const char *trig_why;
static char trig_dir[PLAT_PATH_MAX]; // the pending dump's folder when its trigger names one (flight_capture), else ""
static uint64_t at_frames[16], every;
static int n_at;
static char base_dir[PLAT_PATH_MAX];
static uint64_t prev_cnt[PERF_CNT_N], prev_xlated;
static VkExecFrame prev_exec;
static volatile uint64_t cost_ns, cost_max_ns; // render-thread time in flight_frame, for the dump log line
static TexEv *tex_ring;
static volatile uint64_t tex_n; // texture events written so far
// The flash trigger: a frame whose picture differs strongly from the frame before and the frame after while those two
// agree, which is what a one-frame flicker looks like (flight_flash.h has the test and what it leaves out). The
// present thread hands in each thumbnail's cell means as the thumbnail completes (gfx_present.c thumb_cells), a few
// presents after its frame, and flight_cells judges the frame before it there, once both its neighbours are known: a
// frame beside one without a thumbnail is not judged. A flash found is left in flash_found for the render thread, whose
// flight_frame starts the dump: named for the flash's frame, some presents back by then, and no more often than
// FLIGHT_FLASH_GAP_NS. Only with thumbnails kept; NX2NAVI_FLIGHT_FLASH=0 turns it off, NX2NAVI_FLIGHT_FLASH_DIFF and
// NX2NAVI_FLIGHT_FLASH_CELLS are the test's two thresholds. Their defaults (24 of 255, 3 cells) were tried on the
// thumbnails of earlier dumps, 48000 frames of scripted runs. In the runs of builds that showed the scene white for
// single frames they flagged about 980 frames; the ones looked at were such white frames (68 to 133 cells each) and
// one frame with other lighting than its neighbours (9 cells). In the 16000 frames of the runs without that fault
// they flagged nothing, and neither did a threshold of 10. Play with more effects on screen than those runs had is
// not measured.
int flight_flash_on;
static int flash_diff, flash_min_cells;
static FlashTrack flash_track; // the present thread's
static volatile uint64_t flash_found; // (frame << 8 | cells counted) of the newest flash, 0 once flight_frame took it
static uint64_t last_flash_ns, flash_n; // the render thread's: the last flash dump's time, flashes found so far
static unsigned env_u(const char *name, unsigned def) {
const char *e = cfg_get(name);
return e && *e ? (unsigned)strtoul(e, NULL, 10) : def;
}
void flight_init(void) {
if (strcmp(cfg_value("NX2NAVI_FLIGHT"), "1")) return;
ring_n = (int)env_u("NX2NAVI_FLIGHT_FRAMES", 600);
if (ring_n < 64) ring_n = 64;
if (ring_n > 7200) ring_n = 7200;
if (!(ring = calloc((size_t)ring_n, sizeof *ring))) { rt_log("flight: no memory for %d records, off", ring_n); return; }
spike_ns = (uint64_t)cfg_int("NX2NAVI_FLIGHT_SPIKE_MS") * 1000000ull;
for (const char *p = cfg_get("NX2NAVI_FLIGHT_AT"); p && *p && n_at < 16;) {
char *end;
unsigned long long f = strtoull(p, &end, 10);
if (end == p) break;
at_frames[n_at++] = f;
p = *end == ',' ? end + 1 : end;
}
every = env_u("NX2NAVI_FLIGHT_EVERY", 0);
const char *d = cfg_get("NX2NAVI_FLIGHT_DIR");
char tmp[PLAT_PATH_MAX];
if (d && *d) snprintf(tmp, sizeof tmp, "%s", d);
else { // /../flight: build/flight for build/v121*/nx2navi.exe
char *slash = plat_exe_path(tmp, sizeof tmp) ? plat_last_sep(tmp) : NULL;
if (slash) snprintf(slash, sizeof tmp - (size_t)(slash - tmp), "/../flight");
else snprintf(tmp, sizeof tmp, "flight");
}
if (!plat_full_path(tmp, base_dir, sizeof base_dir)) snprintf(base_dir, sizeof base_dir, "%s", tmp);
thumbs_on = env_u("NX2NAVI_FLIGHT_THUMBS", 1) != 0;
if (thumbs_on) vk_thumbs_enable(ring_n);
if (thumbs_on && cfg_bool("NX2NAVI_FLIGHT_FLASH")) {
flash_diff = cfg_int("NX2NAVI_FLIGHT_FLASH_DIFF");
flash_diff = flash_diff < 4 ? 4 : flash_diff > 255 ? 255 : flash_diff;
flash_min_cells = cfg_int("NX2NAVI_FLIGHT_FLASH_CELLS");
flash_min_cells = flash_min_cells < 1 ? 1 : flash_min_cells > FLASH_CELLS ? FLASH_CELLS : flash_min_cells;
flight_flash_on = 1;
}
if (!(tex_ring = calloc(TEX_RING, sizeof *tex_ring))) rt_log("flight: no memory for the texture events, none kept");
flight_on = 1;
rt_log("flight: on: last %d frames, %s; dump with a bug capture (F8, into the capture's folder), on a frame over %llu ms (one per 10 s)%s, to %s", ring_n,
thumbs_on ? "thumbnails 640x360" : "no thumbnails", (unsigned long long)(spike_ns / 1000000),
spike_ns ? "" : " (spike trigger off)", base_dir);
if (thumbs_on)
rt_log("flight: memory: records %llu KB, thumbnail ring %llu MB (host-visible)",
(unsigned long long)((size_t)ring_n * sizeof *ring >> 10),
(unsigned long long)((uint64_t)ring_n * FLIGHT_THUMB_W * FLIGHT_THUMB_H * 4 >> 20));
if (flight_flash_on)
rt_log("flight: dump on a one-frame flash too (one per 30 s): at least %d of %d cells of the picture more than "
"%d of 255 brighter or darker than in the frames before and after, which agree (NX2NAVI_FLIGHT_FLASH=0: "
"off)", flash_min_cells, FLASH_CELLS, flash_diff);
else
rt_log("flight: no dump on a one-frame flash (%s)", thumbs_on ? "NX2NAVI_FLIGHT_FLASH=0" : "it needs the thumbnails");
}
// The recorder's memory for the memory report (vk_memory.c system_log): the frame records and the texture events in
// process memory, and the thumbnail ring, which gfx_present.c keeps in host-visible memory of VMA's (counted there too).
void flight_mem(uint64_t *records, uint64_t *thumbs) {
*records = *thumbs = 0;
if (!flight_on) return;
*records = (uint64_t)ring_n * sizeof *ring + (tex_ring ? (uint64_t)TEX_RING * sizeof *tex_ring : 0);
if (thumbs_on) *thumbs = (uint64_t)ring_n * FLIGHT_THUMB_W * FLIGHT_THUMB_H * 4;
}
void flight_cells(uint64_t frame, const uint8_t *cells) {
int n = flash_note(&flash_track, frame, cells, flash_diff, flash_min_cells);
// the frame judged is the one before; a flash not yet taken gives way to the newer one
if (n) __atomic_store_n(&flash_found, (frame - 1) << 8 | (uint64_t)n, __ATOMIC_RELEASE);
}
void flight_tex(int kind, uint64_t addr, uint32_t format, uint32_t w, uint32_t h, uint32_t layers, uint32_t flags,
uint32_t detail, uint32_t us) {
if (!tex_ring) return;
uint64_t i = __atomic_fetch_add(&tex_n, 1, __ATOMIC_RELAXED);
TexEv *v = &tex_ring[i % TEX_RING];
__atomic_store_n(&v->seq, 0, __ATOMIC_RELAXED);
__atomic_thread_fence(__ATOMIC_RELEASE); // a reader that sees the fields below being written sees seq 0 first
// The frame flight_frame records next: gfx_counters.frames counts the presents so far, and the counts of this
// present's record (frames.tsv) gather until the next one.
v->frame = __atomic_load_n(&gfx_counters.frames, __ATOMIC_RELAXED) + 1;
v->addr = addr;
v->kind = (uint32_t)kind, v->format = format, v->w = w, v->h = h, v->layers = layers, v->flags = flags;
v->detail = detail, v->us = us;
__atomic_store_n(&v->seq, i + 1, __ATOMIC_RELEASE);
}
// The texture events from frame `first` on, oldest first, into j (render thread, at the dump's start).
static void copy_events(DumpJob *j, uint64_t first) {
j->ev = NULL, j->nev = 0, j->ev_from = 0;
if (!tex_ring) return;
uint64_t end = __atomic_load_n(&tex_n, __ATOMIC_ACQUIRE), beg = end > TEX_RING ? end - TEX_RING : 0;
if (end == beg || !(j->ev = malloc(sizeof *j->ev * (size_t)(end - beg)))) return;
int dropped = beg > 0; // the ring has wrapped: events older than the oldest kept one are gone
for (uint64_t i = beg; i < end; i++) {
const TexEv *v = &tex_ring[i % TEX_RING];
if (__atomic_load_n(&v->seq, __ATOMIC_ACQUIRE) != i + 1) continue;
TexEv c = *v;
__atomic_thread_fence(__ATOMIC_ACQUIRE);
if (__atomic_load_n(&v->seq, __ATOMIC_RELAXED) != i + 1) continue; // reused while it was copied
if (dropped) { // the oldest kept event's frame may have lost earlier events of its own: from the next one on
if (c.frame >= first) j->ev_from = c.frame + 1;
dropped = 0;
}
if (c.frame >= first) j->ev[j->nev++] = c;
}
}
static const char *const tex_kind_names[FLIGHT_TEX_N] = {"new", "up", "reup", "release", "takeback", "drop", "bytes",
"reg", "blank", "toblank", "blanksub", "direct", "unreg"};
// /events.tsv: one line per texture event of the dump's frames (flight_tex). Like the dump's other files it is
// written as a part file and renamed when complete (part_file.h): the game may close under the dump thread.
static void write_events(const DumpJob *j) {
char path[PLAT_PATH_MAX + 32];
snprintf(path, sizeof path, "%s/events.tsv", j->dir);
FILE *f = part_file_open(path, "w");
if (!f) {
rt_log("flight: cannot write %s", path);
return;
}
fprintf(f, "# nx2navi flight dump texture events: frames %llu-%llu",
(unsigned long long)j->r[0].frame, (unsigned long long)j->r[j->n - 1].frame);
if (j->ev_from) fprintf(f, "; the ring kept all events from frame %llu on only", (unsigned long long)j->ev_from);
fprintf(f, "\nframe\tevent\taddr\tformat\twidth\theight\tlayers\tflags\tdetail\tus\n");
for (size_t i = 0; i < j->nev; i++) {
const TexEv *e = &j->ev[i];
if (e->frame > j->r[j->n - 1].frame) break;
char fl[64];
int k = 0;
fl[0] = 0;
static const char *const flag_names[] = {"depth", "stencil", "mirrored", "bound", "astc", "gpu"};
for (int b = 0; b < 6; b++)
if (e->flags & 1u << b) k += snprintf(fl + k, sizeof fl - (size_t)k, "%s%s", k ? "," : "", flag_names[b]);
char detail[400];
if (e->kind == FLIGHT_TEX_NEW) snprintf(detail, sizeof detail, "%s", vk_texture_start_name((int)e->detail));
else if (e->kind == FLIGHT_TEX_DROP) snprintf(detail, sizeof detail, "%s", vk_texture_drop_name((int)e->detail));
else if (e->kind == FLIGHT_TEX_UP || e->kind == FLIGHT_TEX_REUP)
snprintf(detail, sizeof detail, "%u WriteTexels", e->detail);
else if (e->kind == FLIGHT_TEX_BYTES)
snprintf(detail, sizeof detail, "probe hash %08x, %u of 64 probes all zero", e->detail, e->us);
else if (e->kind == FLIGHT_TEX_REG) {
static const char *const was[4] = {"an unused slot", "the slot named another descriptor at this storage",
"the slot named other storage", "the slot named a finalized texture"};
snprintf(detail, sizeof detail, "slot %u: %s", e->us, was[e->detail & 3]);
} else if (e->kind == FLIGHT_TEX_UNREG) {
snprintf(detail, sizeof detail, "slot %u sampled, not registered now", e->us);
} else if (e->kind == FLIGHT_TEX_TOBLANK || e->kind == FLIGHT_TEX_BLANKSUB || e->kind == FLIGHT_TEX_DIRECT) {
static const char *const bit[] = {"finalized", "own entry", "released", "superseded", "overwritten", "uploaded",
"storage readable", "held out", "CPU-written", "GPU-owned", "retiring",
"resolves to an entry", "that entry is a volume", "that entry is another descriptor's",
"no shader reads the pool as a volume"};
int o = snprintf(detail, sizeof detail, e->kind == FLIGHT_TEX_TOBLANK ? "slot %u lost its picture:"
: e->kind == FLIGHT_TEX_DIRECT ? "slot %u bound by a draw got its stand-in:"
: "slot %u had no picture when its submission ended:", e->us);
for (int b = 0; b < 15 && o < (int)sizeof detail - 40; b++)
if (e->detail & 1u << b) o += snprintf(detail + o, sizeof detail - (size_t)o, " %s;", bit[b]);
} else if (e->kind == FLIGHT_TEX_BLANK)
snprintf(detail, sizeof detail, "slot %u sampled as its stand-in%s%s", e->us, e->detail & 1 ? ", finalized" : "",
e->detail & 2 ? ", held out" : "");
else detail[0] = 0;
fprintf(f, "%llu\t%s\t%#llx\t%#x\t%u\t%u\t%u\t%s\t%s\t%u\n", (unsigned long long)e->frame,
e->kind < FLIGHT_TEX_N ? tex_kind_names[e->kind] : "?", (unsigned long long)e->addr, e->format, e->w,
e->h, e->layers, fl, detail, e->us);
}
if (!part_file_close(f, path, 1)) rt_log("flight: cannot write %s", path);
}
// ---------------------------------------------------------------- PNG (RGB, Paeth rows, fixed-Huffman deflate)
typedef struct { uint8_t *p; size_t n; uint64_t bits; int nb; } Bits;
static void put(Bits *b, uint32_t v, int n) {
b->bits |= (uint64_t)v << b->nb;
b->nb += n;
while (b->nb >= 8) b->p[b->n++] = (uint8_t)b->bits, b->bits >>= 8, b->nb -= 8;
}
static uint32_t rev(uint32_t v, int n) {
uint32_t r = 0;
while (n--) r = r << 1 | (v & 1), v >>= 1;
return r;
}
static void put_sym(Bits *b, int v) { // RFC 1951 3.2.6 fixed literal/length code
if (v < 144) put(b, rev(0x30u + (uint32_t)v, 8), 8);
else if (v < 256) put(b, rev(0x190u + (uint32_t)v - 144, 9), 9);
else if (v < 280) put(b, rev((uint32_t)v - 256, 7), 7);
else put(b, rev(0xC0u + (uint32_t)v - 280, 8), 8);
}
static const uint16_t lbase[29] = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115,
131, 163, 195, 227, 258};
static const uint8_t lext[29] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0};
static const uint16_t dbase[30] = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025,
1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577};
static const uint8_t dext[30] = {0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13};
#define HBITS 15
// zlib stream of src: one fixed-Huffman block, greedy matches through a hash of the last position of each 3-byte key.
static size_t deflate_fixed(const uint8_t *src, size_t n, uint8_t *out, int32_t *head) {
Bits b = {out, 0, 0, 0};
b.p[b.n++] = 0x78, b.p[b.n++] = 0x01;
put(&b, 1, 1), put(&b, 1, 2);
for (int i = 0; i < 1 << HBITS; i++) head[i] = -1;
size_t i = 0;
while (i < n) {
size_t len = 0, dist = 0;
if (i + 3 <= n) {
uint32_t h = ((uint32_t)src[i] << 16 | (uint32_t)src[i + 1] << 8 | src[i + 2]) * 2654435761u >> (32 - HBITS);
int32_t c = head[h];
head[h] = (int32_t)i;
if (c >= 0 && i - (size_t)c <= 32768) {
size_t m = 0, lim = n - i < 258 ? n - i : 258;
while (m < lim && src[(size_t)c + m] == src[i + m]) m++;
if (m >= 3) len = m, dist = i - (size_t)c;
}
}
if (!len) {
put_sym(&b, src[i++]);
continue;
}
int k = 28;
while (lbase[k] > len) k--;
put_sym(&b, 257 + k);
if (lext[k]) put(&b, (uint32_t)(len - lbase[k]), lext[k]);
int j = 29;
while (dbase[j] > dist) j--;
put(&b, rev((uint32_t)j, 5), 5);
if (dext[j]) put(&b, (uint32_t)(dist - dbase[j]), dext[j]);
for (size_t s = i + 1; s < i + len && s + 3 <= n; s++)
head[((uint32_t)src[s] << 16 | (uint32_t)src[s + 1] << 8 | src[s + 2]) * 2654435761u >> (32 - HBITS)] = (int32_t)s;
i += len;
}
put_sym(&b, 256);
if (b.nb) put(&b, 0, 8 - b.nb);
uint32_t a = 1, s2 = 0;
for (size_t k = 0; k < n; k++) a = (a + src[k]) % 65521, s2 = (s2 + a) % 65521;
uint32_t ad = s2 << 16 | a;
b.p[b.n++] = (uint8_t)(ad >> 24), b.p[b.n++] = (uint8_t)(ad >> 16), b.p[b.n++] = (uint8_t)(ad >> 8), b.p[b.n++] = (uint8_t)ad;
return b.n;
}
static uint32_t crc_table[256];
static uint32_t crc(uint32_t c, const uint8_t *p, size_t n) {
for (size_t i = 0; i < n; i++) c = crc_table[(c ^ p[i]) & 0xFF] ^ (c >> 8);
return c;
}
static void chunk(FILE *f, const char *type, const uint8_t *data, uint32_t n) {
uint8_t h[8] = {(uint8_t)(n >> 24), (uint8_t)(n >> 16), (uint8_t)(n >> 8), (uint8_t)n};
memcpy(h + 4, type, 4);
uint32_t c = crc(crc(~0u, h + 4, 4), data, n) ^ ~0u;
uint8_t t[4] = {(uint8_t)(c >> 24), (uint8_t)(c >> 16), (uint8_t)(c >> 8), (uint8_t)c};
fwrite(h, 1, 8, f);
if (n) fwrite(data, 1, n, f);
fwrite(t, 1, 4, f);
}
static uint8_t paeth(int a, int b, int c) {
int p = a + b - c, pa = abs(p - a), pb = abs(p - b), pc = abs(p - c);
return (uint8_t)(pa <= pb && pa <= pc ? a : pb <= pc ? b : c);
}
typedef struct { uint8_t *raw, *z; int32_t *head; } PngBufs; // for a w x h picture: (1 + 3w)h bytes, 9/8 of that + 64, 1 << HBITS entries
static void crc_init(void) {
if (crc_table[1]) return;
for (uint32_t i = 0; i < 256; i++) {
uint32_t c = i;
for (int k = 0; k < 8; k++) c = c & 1 ? 0xEDB88320u ^ (c >> 1) : c >> 1;
crc_table[i] = c;
}
}
static int write_png(const char *path, const uint8_t *rgba, uint32_t w, uint32_t h, PngBufs *pb) {
const uint32_t row = 1 + 3 * w;
for (uint32_t y = 0; y < h; y++) {
uint8_t *o = pb->raw + (size_t)y * row;
o[0] = 4; // Paeth
for (uint32_t x = 0; x < w; x++)
for (int c = 0; c < 3; c++) {
int v = rgba[4 * ((size_t)y * w + x) + (size_t)c];
int a = x ? rgba[4 * ((size_t)y * w + x - 1) + (size_t)c] : 0;
int up = y ? rgba[4 * ((size_t)(y - 1) * w + x) + (size_t)c] : 0;
int ul = x && y ? rgba[4 * ((size_t)(y - 1) * w + x - 1) + (size_t)c] : 0;
o[1 + 3 * x + (uint32_t)c] = (uint8_t)(v - paeth(a, up, ul));
}
}
size_t zn = deflate_fixed(pb->raw, (size_t)row * h, pb->z, pb->head);
if (zn > UINT32_MAX) return 0; // one IDAT chunk
FILE *f = part_file_open(path, "wb");
if (!f) return 0;
static const uint8_t sig[8] = {0x89, 'P', 'N', 'G', 13, 10, 26, 10};
uint8_t ihdr[13] = {0, 0, (uint8_t)(w >> 8), (uint8_t)w, 0, 0, (uint8_t)(h >> 8), (uint8_t)h, 8, 2, 0, 0, 0};
fwrite(sig, 1, 8, f);
chunk(f, "IHDR", ihdr, 13);
chunk(f, "IDAT", pb->z, (uint32_t)zn);
chunk(f, "IEND", NULL, 0);
return part_file_close(f, path, 1);
}
// A picture of any size as a compressed PNG, with buffers of its own (a bug capture's frame, bugcap.c; any thread, with
// the recorder on or off). 0 when memory runs out or the file cannot be written.
int flight_write_png(const char *path, const uint8_t *rgba, uint32_t w, uint32_t h) {
size_t raw_n = (size_t)(1 + 3 * (size_t)w) * h;
PngBufs pb = {malloc(raw_n), malloc(raw_n * 9 / 8 + 64), malloc(sizeof(int32_t) << HBITS)};
crc_init();
int ok = w && h && raw_n < INT32_MAX && pb.raw && pb.z && pb.head && write_png(path, rgba, w, h, &pb);
free(pb.raw), free(pb.z), free(pb.head);
return ok;
}
// ---------------------------------------------------------------- dump thread
static void dump_main(void *arg) {
DumpJob *j = arg;
uint64_t t_start = plat_now_ms();
plat_thread_priority(PLAT_PRIO_BELOW_NORMAL);
plat_file_mkdir_p(j->dir);
if (!plat_dir_exists(j->dir)) {
rt_log("flight: cannot create %s", j->dir);
free(j->ev), free(j);
return;
}
write_events(j); // first: it takes a moment, the thumbnails seconds, and a game closed meanwhile keeps it
uint8_t *have = calloc((size_t)j->n, 1);
int n_thumbs = 0;
if (thumbs_on && have) {
crc_init();
size_t raw_n = (size_t)(1 + 3 * FLIGHT_THUMB_W) * FLIGHT_THUMB_H;
PngBufs pb = {malloc(raw_n), malloc(raw_n * 9 / 8 + 64), malloc(sizeof(int32_t) << HBITS)};
uint8_t *px = malloc((size_t)FLIGHT_THUMB_W * FLIGHT_THUMB_H * 4);
// Oldest first: each slot is copied out long before the presents that go on meanwhile reach it again. The newest
// few complete only when their present fence has been waited for, so they get a second try.
for (int pass = 0; pass < 2 && pb.raw && pb.z && pb.head && px; pass++) {
if (pass) plat_sleep_ms(200);
for (int i = pass ? (j->n > 8 ? j->n - 8 : 0) : 0; i < j->n; i++) {
if (have[i] || !vk_thumbs_read(j->r[i].frame, px)) continue;
char path[PLAT_PATH_MAX + 32];
snprintf(path, sizeof path, "%s/f%06llu.png", j->dir, (unsigned long long)j->r[i].frame);
if (write_png(path, px, FLIGHT_THUMB_W, FLIGHT_THUMB_H, &pb)) have[i] = 1, n_thumbs++;
}
}
free(px), free(pb.raw), free(pb.z), free(pb.head);
}
char path[PLAT_PATH_MAX + 32];
snprintf(path, sizeof path, "%s/frames.tsv", j->dir);
FILE *f = part_file_open(path, "w");
if (!f) {
rt_log("flight: cannot write %s", path);
free(have), free(j->ev), free(j);
return;
}
fprintf(f, "# nx2navi flight dump: %s at frame %llu, interval %.1f ms\n", j->why, (unsigned long long)j->trig_frame,
j->trig_interval_us / 1000.0);
fprintf(f, "frame\tt_ms\tinterval_ms");
for (int k = 0; k < PERF_N; k++) fprintf(f, "\t%s", blocked_names[k]);
for (int k = 0; k < C_N; k++) fprintf(f, "\t%s", count_names[k]);
fprintf(f, "\tstep_frames\tgame_step_frames\tguest_presents\tthumb\n");
for (int i = 0; i < j->n; i++) {
const Rec *r = &j->r[i];
fprintf(f, "%llu\t%.1f\t%.2f", (unsigned long long)r->frame, r->t_ns / 1e6, r->interval_us / 1000.0);
for (int k = 0; k < PERF_N; k++) fprintf(f, "\t%.2f", r->blocked_us[k] / 1000.0);
for (int k = 0; k < C_N; k++) fprintf(f, "\t%u", r->n[k]);
fprintf(f, "\t%.4f\t%.4f\t%llu", r->step_page, r->step_game, (unsigned long long)r->guest_presents);
fprintf(f, "\t%d\n", have ? have[i] : 0);
}
if (!part_file_close(f, path, 1)) rt_log("flight: cannot write %s", path);
rt_log("flight: dump %s: %s at frame %llu (%.1f ms), frames %llu-%llu, %d thumbnails, %zu texture events, written "
"in %llu ms; recorder %.1f us per frame (max %.0f us)", j->dir,
j->why, (unsigned long long)j->trig_frame, j->trig_interval_us / 1000.0, (unsigned long long)j->r[0].frame,
(unsigned long long)j->r[j->n - 1].frame, n_thumbs, j->nev, (unsigned long long)(plat_now_ms() - t_start),
recorded ? cost_ns / 1e3 / (double)recorded : 0.0, cost_max_ns / 1e3);
free(have);
free(j->ev);
free(j);
return;
}
static void start_dump(void) {
int n = recorded < (uint64_t)ring_n ? (int)recorded : ring_n;
DumpJob *j = n ? malloc(sizeof *j + sizeof(Rec) * (size_t)n) : NULL;
if (!j) return;
j->n = n;
j->trig_frame = trig_frame;
j->trig_interval_us = trig_interval_us;
j->why = trig_why;
for (int i = 0; i < n; i++) j->r[i] = ring[(recorded - (uint64_t)n + (uint64_t)i) % (uint64_t)ring_n];
copy_events(j, j->r[0].frame);
struct tm st;
plat_local_time(&st);
if (trig_dir[0]) snprintf(j->dir, sizeof j->dir, "%s", trig_dir);
else
snprintf(j->dir, sizeof j->dir, "%s/%04d%02d%02d-%02d%02d%02d-f%llu", base_dir, st.tm_year + 1900, st.tm_mon + 1,
st.tm_mday, st.tm_hour, st.tm_min, st.tm_sec, (unsigned long long)trig_frame);
if (!plat_thread_spawn(dump_main, j, "flight dump", 0)) rt_log("flight: cannot start the dump thread"), free(j->ev), free(j);
}
static void trigger(uint64_t frame, uint64_t interval_ns, const char *why) {
if (dump_at) return; // one dump pending at a time; its window covers this frame
trig_dir[0] = 0;
trig_frame = frame;
trig_interval_us = interval_ns / 1000;
trig_why = why;
dump_at = frame + (FLIGHT_POST < ring_n / 4 ? FLIGHT_POST : (uint64_t)ring_n / 4);
}
// The interval recorded for `frame` in ns, 0 when the ring no longer holds it; the newest records are looked at first.
static uint64_t interval_of(uint64_t frame) {
uint64_t n = recorded < (uint64_t)ring_n ? recorded : (uint64_t)ring_n;
for (uint64_t k = 1; k <= n; k++) {
const Rec *r = &ring[(recorded - k) % (uint64_t)ring_n];
if (r->frame == frame) return (uint64_t)r->interval_us * 1000;
if (r->frame < frame) break;
}
return 0;
}
// A bug capture (bugcap.c, the render thread): the dump of the frames around it goes to dir. 0 when the recorder is off
// or a dump is pending already, whose window covers this frame and which goes where its own trigger said.
int flight_capture(uint64_t frame, uint64_t interval_ns, const char *dir) {
if (!flight_on || dump_at) return 0;
trigger(frame, interval_ns, "F8");
snprintf(trig_dir, sizeof trig_dir, "%s", dir);
return 1;
}
// ---------------------------------------------------------------- per frame (render thread)
void flight_frame(uint64_t frame, uint64_t now_ns, uint64_t interval_ns, const uint64_t blocked_ns[],
const volatile int64_t counts[]) {
uint64_t c0 = kern_now_ns();
if (!t0_ns) t0_ns = now_ns;
Rec *r = &ring[recorded % (uint64_t)ring_n];
r->frame = frame;
r->t_ns = now_ns - t0_ns;
r->interval_us = (uint32_t)(interval_ns / 1000);
for (int k = 0; k < PERF_N; k++) r->blocked_us[k] = (uint32_t)(blocked_ns[k] / 1000);
// vk_exec_frame grows until vk_exec_frame_log resets it, which NX2NAVI_TRACE=gfx does right after this call
const VkExecFrame *x = &vk_exec_frame;
int reset = (rt_trace & RT_TRACE_GFX) != 0;
r->n[C_SUBMITS] = (uint32_t)(x->submits - (reset ? 0 : prev_exec.submits));
r->n[C_PASSES] = (uint32_t)(x->passes - (reset ? 0 : prev_exec.passes));
r->n[C_DRAWS] = (uint32_t)(x->draws - (reset ? 0 : prev_exec.draws));
r->n[C_DRAWS_SEEN] = (uint32_t)(x->draws_seen - (reset ? 0 : prev_exec.draws_seen));
r->n[C_CLEARS] = (uint32_t)(x->clears - (reset ? 0 : prev_exec.clears));
r->n[C_COPIES] = (uint32_t)(x->copies - (reset ? 0 : prev_exec.copies));
r->n[C_DISPATCHES] = (uint32_t)(x->dispatches - (reset ? 0 : prev_exec.dispatches));
prev_exec = *x;
uint64_t keys, xlated;
gfx_shader_counts(&keys, &xlated);
r->n[C_XLATED] = (uint32_t)(xlated - prev_xlated);
prev_xlated = xlated;
for (int k = 0; k < PERF_CNT_N; k++) {
uint64_t v = (uint64_t)__atomic_load_n(&counts[k], __ATOMIC_RELAXED);
r->n[C_PERF0 + k] = (uint32_t)(v - prev_cnt[k]);
prev_cnt[k] = v;
}
frame_step_flight(&r->step_page, &r->step_game, &r->guest_presents);
recorded++;
for (int i = 0; i < n_at; i++)
if (at_frames[i] == frame) trigger(frame, interval_ns, "NX2NAVI_FLIGHT_AT");
if (every && frame && frame % every == 0) trigger(frame, interval_ns, "NX2NAVI_FLIGHT_EVERY");
if (spike_ns && interval_ns > spike_ns && recorded > 30 && (!last_spike_ns || now_ns - last_spike_ns >= FLIGHT_SPIKE_GAP_NS)) {
if (!dump_at) last_spike_ns = now_ns;
trigger(frame, interval_ns, "spike");
}
// A flash flight_cells found since the last present. Its frame is a few presents back (the thumbnails complete
// late): the dump carries that frame's number and interval, and like any other ends FLIGHT_POST presents after it.
uint64_t fl = flight_flash_on ? __atomic_exchange_n(&flash_found, 0, __ATOMIC_ACQ_REL) : 0;
if (fl) {
flash_n++;
if (!last_flash_ns || now_ns - last_flash_ns >= FLIGHT_FLASH_GAP_NS) {
if (!dump_at) { // else a dump is pending already, and its frames hold this one
last_flash_ns = now_ns;
rt_log("flight: frame %llu looks like a one-frame flash: %u of %d cells unlike the frames before and "
"after, which agree (flash %llu of this run)", (unsigned long long)(fl >> 8), (unsigned)(fl & 255),
FLASH_CELLS, (unsigned long long)flash_n);
}
trigger(fl >> 8, interval_of(fl >> 8), "flash");
}
}
if (dump_at && frame >= dump_at) {
start_dump();
dump_at = 0;
}
uint64_t c = kern_now_ns() - c0;
cost_ns += c;
if (c > cost_max_ns) cost_max_ns = c;
}