From e5ce29aa97c3cc214b37b2e8c5855efdf14e2488 Mon Sep 17 00:00:00 2001 From: itaskaev2 <165683571+itaskaev2@users.noreply.github.com> Date: Sun, 8 Nov 2026 15:10:18 +0100 Subject: [PATCH] Restore the vendored TitleIDs.cs to the pinned translator copy, so build_xlate.py builds again. tools/build_xlate.py (verify_vendor) requires tools/vendor/ryujinx to match the pinned refs checkout byte for byte and stops with "tools/vendor/ryujinx differs from MNG in 1 files" since the comment after one title id in TitleIDs.cs was changed. The file is back to the pinned contents; the translator identity stays 4ced1da5bfc7465d, so shader caches keep their keys. Co-Authored-By: Claude Opus 5.5 --- tools/vendor/ryujinx/src/Ryujinx.Common/TitleIDs.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/vendor/ryujinx/src/Ryujinx.Common/TitleIDs.cs b/tools/vendor/ryujinx/src/Ryujinx.Common/TitleIDs.cs index 6c91da15..fe4ce9b6 100644 --- a/tools/vendor/ryujinx/src/Ryujinx.Common/TitleIDs.cs +++ b/tools/vendor/ryujinx/src/Ryujinx.Common/TitleIDs.cs @@ -41,7 +41,7 @@ namespace Ryujinx.Common "01007ef00011e000", // The Legend of Zelda: Breath of the Wild "01006bb00c6f0000", // The Legend of Zelda: Link's Awakening "01002da013484000", // The Legend of Zelda: Skyward Sword HD - "0100f2c0115b6000", + "0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom "01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom //Luigi Franchise