docs: BACKLOG — v1.1 QOL wishlist (shortcuts, tap flow, photo fit, rubric) + analytics phase notes
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Glenn's "later versions" idea queue. He drops ideas in conversation; they land here (near-verbatim + a scope sketch + open questions), and get built in a future version — never mid-phase. Newest first.
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## v1.1 — QOL wishlist (drafted 2026-11-12; feasibility triaged same day; build awaits Glenn's go-ahead)
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Glenn's words: *"Going to go through a laundry list of fixes before we do lets say 1.1?"* — nothing here is started.
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### Shortcuts
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- Arrow keys: Left = Nope, Right = Like, Up = Maybe, **Down = back one** *(read as: undo the last swipe — confirm at spec time)*. **Esc** = exit fullscreen views.
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- Feasibility: trivial — keyboard invokes the exact actions gestures/buttons already call (undo exists). Care: ignore keys while a text input has focus; prevent arrow-key page scroll. Desktop/Bluetooth-keyboard benefit only; the app is reachable from any tailnet device (MacBook included).
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### UI changes
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1. **Tap flow — info first, then photos.** Center tap opens the fullscreen **bike data view** (today it opens the photo); tapping the photo there opens the fullscreen **image viewer**. Side taps keep flipping photos on the card. Esc/back pops viewer → data → deck. Resolves "can't get info unless I hit the ⓘ button." Revisit `UI-SPEC.md` §11 tap map before build (v1.1 spec bump).
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2. **Photo fit: fill → contain.** Show photos uncropped — no "zoomed" crops. One CSS property; visual tradeoff = dark letterbox bars. *Open question:* viewer only, or the card stack too? (Cards = the approved full-bleed look; recommendation: contain in the viewer, cards stay full-bleed.)
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3. **Rubric display goes minimal.** Show ONLY the gas-tank gauge + percent full (e.g. "76%"); drop the rest of the rubric-fit display in bike views. *(Read as "less cluttered"; confirm wording at spec time.)*
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## Analytics phase (post-1.1; notes per Glenn 2026-11-12)
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Glenn's words: *"take in just about all interactions… how long I have looked at each picture, how many pictures I flipped through, how quickly I swiped… kept on an individual bike perspective and fed to the model for further accuracy"* + *"start the database from scratch, giving myself a new start."*
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- **Capture (local-only, per bike):** dwell time per photo, flips (count/order), decision latency (card visible → swipe), maybe/undo/list-edit events, session id; card-dwell vs fullscreen-dwell as separate signals.
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- **Store:** new append-only `interaction_events` table (same pattern as `swipe_events`); batched client flush (`sendBeacon`/pagehide); iOS PWA: pause dwell clocks on `visibilitychange` so background time can't pollute.
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- **Feed the model:** nightly agent pass consumes per-bike aggregates as extra taste features. HARD LAW unchanged: no LLM in the swipe path — capture is write-only until the nightly read.
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- **Reset:** its own phase (separate from v1.1), paired with a from-scratch DB reset so telemetry starts clean on the new ledger. Scope to confirm: wipe swipes + events + profile only (listings/catalog stay — re-import is idempotent); legacy data stays in `data/backup/` archives.
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- **Open questions:** reset scope; raw events forever vs aggregate-and-prune; include list-browsing events; surface any of it in the UI (probably not).
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## Dry-pool UX + agent feedback (noted 2026-11-12)
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Glenn hit a fully-reviewed catalog: 563/563 actives decided → fresh pool = 0 → forges returned 2-card returns-only sections ("stuck on a couple bikes"), and "Run agent now" looked inert (a pass ran, but the deck can't change without fresh listings). Possible polish: (a) report/forge state says "catalog fully reviewed — fresh listings arrive with the next import" instead of silently dripping 2 cards; (b) agent button shows a richer confirmation (profile version + lean delta); (c) re-open "second look" eligibility or widen the wildcard pool when the catalog is dry; (d) a "review your Maybes" shortcut at exhaustion. Related: the nightly import + nightly agent read make the pool self-refreshing (Phase 4).
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